Event(s) Summary
Number of Events Organized During Brain Awareness Week:
5
Year:
2017
Type of Events Held:
- Conference/Forum
- Exhibit
- Lecture/ Briefing
- Other
- Press Briefing
- TV Show
- Other: Psychophysiological Playground
Target Audiences:
- General Public
- High School students(9-12)
- University students
Approximate Number of People Reached:
1000-1200
Details of Major Brain Awareness Week Events/Activities:
1. Seminar Corner: sharing information and discussion with the Visitors (Március 17) – Tasks and games in the life of dogs – Laboratory studies on animal behavior – Biorobotics Március 18. – Novel results of the National Brain Research Program – Automatic and task-directed events in the child development; 2. Plenary Lectures: Tasks and games: the roles of problem solving in the development and functioning of the brain Március 17. – Brain functions underlying task solving (A.Gulyas; IEM-HAS) – Experience sharing, human communication: the cultural learning (Gy.Gergely; CEU) Március 18. – The role of playing in the animal life (V.Altbacker; EL Univ) – Game addiction: an over-run phenomenon (J.Topál; RCNS) 3. Psycho-physiological Playground Március 17-18 Visitors “played” at 28 work-benches, each supervised by scientists and supplied with explanatory posters. Observations of mouse and rat behaviour included open-field tests, learning processes in Skinner-boxes, labyrinths and social interaction phenomena. Self-tests of human reactions were offered by human brain-computer interface experiments, polygraphy, eye movement studies, tremorometry as well as in optical and audio illusions. 4. History of brain research and the methodology of biological studies was presented in the Biology Museum of EL.Univ.
Event Planning & Publicity
Publicity Methods Used:
- Calendar Listings (newspapers, radio, television)
- Emails
- Posters/Flyers
Which of These Publicity Methods Was The Most Successful?
Resources
Of the Dana Foundation publications/resources distributed at your event(s), if any, please indicate the three most popular. Please choose up to three. If "other," please indicate below:
- BAW Stickers
- BAW Pencils and Erasers
What downloadable materials from the Foundation did you use for your events?
- BAW Bookmark
- Puzzles: BAW Favorites
What other downloadable materials would you like the Foundation to provide?
- New Puzzles/Games
- New Coloring Sheets
Which BAW graphic materials did you use in publicizing your events?
- BAW Logos
Feedback & Keys to Success
How do you feel BAW participation benefited your organization and the local community?
The events raised great interest in brain researches and helped to clear a number of “legendary” issues.
Please share any suggestions or lessons learned that may help others plan future events:
Knowledge and interest cab be easily built if personal experimentation and interactive learning methods are provided. We go on developing our “Psychophysiological Playground”, where visitors can “work” with experimental animals and can measzre their own reactions by modern instrumentation.
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